Gearbox CEO Randy Pitchford Addresses Borderlands 4 Performance Issues on PC

09/15/2025

Gearbox CEO Randy Pitchford has ignited a firestorm within the gaming community following his comments regarding the suboptimal PC performance of the recently launched Borderlands 4. Players have reported widespread issues including poor optimization, persistent stuttering, and frequent crashes, prompting Pitchford to address the concerns directly on social media. His assertions that the game is tailored for 'premium gamers' and unsuitable for 'too-old PC hardware' have been met with significant backlash.

Gearbox CEO Sparks Controversy Over Borderlands 4 PC Performance

In Hollywood, California, on August 6, 2024, Eli Roth and Randy Pitchford attended the \"Borderlands\" Los Angeles Fan Event. However, just a week after its release, Borderlands 4 has been plagued by performance issues on PC, leading to a public dispute between Gearbox CEO Randy Pitchford and disgruntled players. The game's launch was marred by numerous reports of optimization problems, stuttering, and crashes, which quickly escalated into a major point of contention within the gaming community.

Addressing the criticisms over the past weekend, Gearbox CEO Randy Pitchford took to his X (formerly Twitter) account. He asserted that \"Borderlands 4 is a premium game made for premium gamers,\" drawing parallels to its unavailability on older consoles like the PlayStation 4 and stating it should not be expected to run on \"too-old PC hardware.\" Pitchford further elaborated, comparing attempts to run the game on outdated systems to \"trying to drive a monster truck with a leaf blower's motor.\" He pointed out that minimum and recommended specifications were clearly published and noted that a significant portion of current hardware in use dates back several years. His controversial advice included suggesting that if players' systems struggle or if they are unwilling to adjust settings, they should utilize Steam's refund option instead of enduring a subpar experience.

Pitchford also offered personal performance tips, suggesting that players prioritize frame rates over resolutions, especially if they are not \"4K stubborn.\" He mentioned playing at 1440p with high settings for an enjoyable experience. These remarks, however, only intensified the criticism. Many players, particularly those with mainstream GPUs like the RTX 3060 and 4060, reported significant frame rate drops even at 1080p resolution and medium settings. Critics argued that labeling players as \"4K stubborn\" was dismissive and that the game's poor performance stemmed from systemic inefficiency rather than user expectations. One player, using a high-end setup with an overclocked RTX 5090 and 9800X3D, highlighted their inability to achieve 120 frames per second at 4K without frame generation, emphasizing the demanding nature of the game on even top-tier hardware.

Tests conducted by industry experts further supported these claims, revealing that even with a high-end RTX 5090 and powerful CPU, Borderlands 4 averaged only 40 frames per second at native 4K resolution, requiring substantial upscaling and frame generation to reach 80 frames per second. The suggestion to reduce resolution from 4K to 1440p was also poorly received by gamers invested in 4K monitors, as this often leads to blurry images due to non-native scaling, undermining the very reason for their hardware investment.

The controversy underscores a growing tension between game developers and players over hardware requirements and game optimization. While developers aim to push graphical boundaries, a failure to optimize for a broader range of contemporary hardware can alienate a significant portion of the player base, leading to frustration and calls for greater transparency and better performance at launch.

This situation serves as a critical reminder for both game developers and players. Developers face the challenge of balancing technological advancements with robust optimization across various hardware configurations, ensuring an enjoyable experience for a wider audience. For players, it highlights the importance of scrutinizing system requirements and community feedback before purchase, especially for newly released titles. The incident prompts a reflection on the evolving landscape of PC gaming, where cutting-edge graphics often come at the cost of accessibility and immediate playability, emphasizing the need for better communication and more thorough testing from developers prior to launch.