Skyrim Lead Designer Advocates for Dynamic Storytelling Inspired by Baldur's Gate 3
Bruce Nesmith, former lead designer of Skyrim, suggests that future Elder Scrolls titles should adopt a more dynamic world and meaningful player choices, taking inspiration from the highly successful Baldur's Gate 3. He emphasizes the importance of player actions having a broader impact on the game world, moving away from Bethesda's past tendency to reset quest outcomes.
